This is the reasons why FPS games are unique to their own game genre because on how it could change the mood in-game and what could happen as it is shown right before your eyes, for example they might leave a story into a cliffhanger where they show maybe a person that you think might die and for me that would make it more tense if you see that in the personally it gives that more connection feeling that you are right there and make it more interesting for the person that's playing the game and might want to find out what happens, this is one of the reasons why FPS games are popular and in different variations of games. This shows many FPS games growing and showing some thing new every time and making the stories a lot more new, bold and interesting.
Achievements are usually the main part for rewards in FPS, becoming a really good shooter and high accuracy percentage for shooting or killing enemies you could show this in a online game play where you play people around the world online, For example if you got a group that needs help in an apocalyptic world that's trying to survive you might want to help them to survive and that could be an achievement on helping them survive that could be an objective and completion for maybe one of the story line, or maybe they could the story line and not helping the group and could change the path of the story line by making it two different ways of ending the story and introducing it on what your main character is like. Having two sides on the ending good and bad could make it interesting on expanding the characters interactions in the game so every action that you do in the game has a different story and maybe reaction to people around you and that could lead to having consequences.
FPS has different world locations and your main character could explore them to a persons view and this could have a different story line to the game, let's say if it's a horror first person this would make it so intense for the game because on how it could pop up out of nowhere and this has that thrill where you feel like you are in the room, or if its exploring adventure first person you could explore worlds or new locations and having multiple quests and different places you find, or make it more interesting and difficult on hiding some places and makes you find those hidden places. FPS is the main based elements that is used in most games to make them tense in some scenes, they use that in their advantage to have that standing out to most other genres.
Go back in time where FPS games wasn't as big as it was now in the late 1990's video game console gaming had classical video game the very first FPS game console that was released Wolfenstein 3D 1992 this was the first step on having a free roaming open world FPS having that ability to explore new stages, kill enemies, gaining achievements, solving these puzzles to go through the next stage and as the stage goes a long it be comes different as it is fast paced going through different levels as the difficulty becomes harder.
The video below is more of an advance modern game play for FPS you can see an average gamer playing ''Counter-Strike Global Offensive'' you'll be able see and tell that the game play of the game is a very tactical game and you see how the game play is different to other FPS games as this one is more action continuous based with the objective of planting the bomb or rescuing hostages, For me this is one of the enjoyable games with maybe hundreds of hours spent on this game you improve on being better at the game.
The characteristics of the FPS game genre are of the things I've said and mentioned, how it includes working as a team and communicating to have a mentality of being a tactical game, most FPS games are different on the gaming visual whereas you can do puzzle, adventure, horror FPS games but for this type of genre is fast paced, tactical FPS and it shows it could be different and use the genre in a different style, I've also talked about how the certain having different scenarios where you can rescue hostages and plant bombs and the main objective on the game is working as a team based on which opposing side you are and as you progress and become better in the game the game introduced ranks in the game and these ranks will let you test out your very own skill in the multiplayer FPS competitive. Some FPS games tend to have some fast paced shooting but it isn't as tactical as the game play for it is quite different, as this game makes you focus on awareness and surroundings.
Different games with the FPS genre in them have different item management it depends on which games, without the inventory screen and items the game would be very linear and boring, making the items and giving them makes that importance and the decisions that you do in maybe quests or adventure games, like for Counter-Strike Global Offensive it has a simple yet understand item management with the primary and secondary weapons and with the side inventory of grenades, flashes, smokes, etc.. This makes it simple for the gamer and understanding to them.
Most games in FPS uses simple inventory system as it isn't as complicated compared to other genres and it makes it easier for the gamer and the perspective view, for example like call of duty, battlefield, titan fall. there has never been an inventory as it is not needed whereas different types of game genre on the FPS where you have to explore and discover quests the character might have to survive and loot stuff, if they add this to a FPS game that's not even need would just be pointless as the FPS games would be fine without them.
Making the FPS genre more interesting and a lot more different to others is exploration games where you explore and see new things and gain rewards and achievements. I've already talked and mentioned about this before but the world in the single player FPS is really interesting on how they introduce the story and make it completely tense, it could be the way they tell the story or maybe such a small character to the game has features of having unique sound tracks, ambient sounds, this really adds to the game and feel the game, you can compare this to a movie sound track and game sound track. This is important for the people who are playing or watching. Like for instance some movies don't have really good ratings but has some really popular sound tracks in them and achieve rewards for having the best sound track to them, this work for gaming as well on having an art of sound like the games that's been played.
Also need to talk about the narrative on this type of game genre so like the FPS games narrative it has many ways of showing it like in a fast paced action, quest, adventure, puzzle and many more it is a huge amount of narrative that you might find in FPS games and the structure of the game you might find yourself wondering about questions in the high skill to gather information from sources and knowing what it is about.
I mentioned about other popular features of FPS game genre and each now seems to come more in fast paced, tactical, strategy, adventure, quest games for example like Counter-Strike Global Offensive has some tactical strategies that is included in the game and fast paced based action game and this requires communication with the team to come out on top with the opposite side of the team. Counter-Strike Global Offensive has some similar things to movies and television programs as well as it shows the action shooting based you see how some of them has similar comparison and how accurate they are with the weapons that's made and used as props in the movie, this adds a lot of good narrative to the game genre and might want to find out more about the interest in the game on how similar based it is.
The FPS game genre the representation of the characters that's used in the game comes from yourself and how you control them and present them, you can do basically what you want with the communicating team and used those tactics to win games, with that having a character that is interesting in the game you can used a command to do a ''quick chat'' in the game as the voice of your character speaks and tells a command to the team. Also with that the opposing side in game could do the same as you play with hundreds and thousands of people around the world. I think FPS games comes as the dominant genre due to the mixed and complex choices they have with the game genre, it really sets that bar high with results you get and how most popular game turned out to be FPS like Team Fortress, Counter-Strike, Call of Duty, Battlefield also the classic game Quake. It really boast out their game types like their newest release Fallout 4 it has came out to be one of those FPS games with multiple inventory as it expands on choices on what you could do with the character and I don't think that many other game genres would do those type of stuff with the extent of the FPS genre it's mostly used in more of the popular games that's been releasing.
More features about FPS game genres is the way they have multiple components they have in different types of games like you see some games has crafting ability where you can boost up your characters armor or health and crafting allows you to make your character in game really strong and increase the stats with strong upgrades, you could also enhance your very own weapons that would be really useful against enemies. Some boost levels might want to increase your character aspect like the speed, strength or energy this allows another factor that you could use when making your character really strong and unstoppable, this is what crafting gives us and makes us more creative on what we could do to the character and maybe connect deeper within the game and how you play the game.
The final and last feature that I am going to talk about the FPS game genre is the ability to have companion either online or offline in the game and this allows you to have a team/friend on your side you might not find this in all FPS games but some do have then and it is included in the game and this creates a deep and depth relationship in the game, these are the perks where having a companion is helpful in the story in the game and tells the story on the connection between two characters, some times the story might make a twist and don't expect your companion to betray your side and make the story in the game more interesting and the feelings they had as you see most of this in FPS you feel like your more connected to the person in game. This might want you to know more about the story and wonder how, when and why this happens with a plot twist in the story and with that I think it tells the story a lot more better in FPS as you feel like your in the game with that character like I said this isn't just all FPS included you see them in some other game genres but as FPS game genres tend to be more versatile with the games they have.
Overall I think that FPS is one of my favorite game genre that's been included in most games as I play games mostly FPS I find them to be entertaining and interesting as I spend couple of hours playing FPS games, FPS is a really good experience that you will find in gaming as it is different to others.
Making the FPS genre more interesting and a lot more different to others is exploration games where you explore and see new things and gain rewards and achievements. I've already talked and mentioned about this before but the world in the single player FPS is really interesting on how they introduce the story and make it completely tense, it could be the way they tell the story or maybe such a small character to the game has features of having unique sound tracks, ambient sounds, this really adds to the game and feel the game, you can compare this to a movie sound track and game sound track. This is important for the people who are playing or watching. Like for instance some movies don't have really good ratings but has some really popular sound tracks in them and achieve rewards for having the best sound track to them, this work for gaming as well on having an art of sound like the games that's been played.
Also need to talk about the narrative on this type of game genre so like the FPS games narrative it has many ways of showing it like in a fast paced action, quest, adventure, puzzle and many more it is a huge amount of narrative that you might find in FPS games and the structure of the game you might find yourself wondering about questions in the high skill to gather information from sources and knowing what it is about.
I mentioned about other popular features of FPS game genre and each now seems to come more in fast paced, tactical, strategy, adventure, quest games for example like Counter-Strike Global Offensive has some tactical strategies that is included in the game and fast paced based action game and this requires communication with the team to come out on top with the opposite side of the team. Counter-Strike Global Offensive has some similar things to movies and television programs as well as it shows the action shooting based you see how some of them has similar comparison and how accurate they are with the weapons that's made and used as props in the movie, this adds a lot of good narrative to the game genre and might want to find out more about the interest in the game on how similar based it is.
The FPS game genre the representation of the characters that's used in the game comes from yourself and how you control them and present them, you can do basically what you want with the communicating team and used those tactics to win games, with that having a character that is interesting in the game you can used a command to do a ''quick chat'' in the game as the voice of your character speaks and tells a command to the team. Also with that the opposing side in game could do the same as you play with hundreds and thousands of people around the world. I think FPS games comes as the dominant genre due to the mixed and complex choices they have with the game genre, it really sets that bar high with results you get and how most popular game turned out to be FPS like Team Fortress, Counter-Strike, Call of Duty, Battlefield also the classic game Quake. It really boast out their game types like their newest release Fallout 4 it has came out to be one of those FPS games with multiple inventory as it expands on choices on what you could do with the character and I don't think that many other game genres would do those type of stuff with the extent of the FPS genre it's mostly used in more of the popular games that's been releasing.
More features about FPS game genres is the way they have multiple components they have in different types of games like you see some games has crafting ability where you can boost up your characters armor or health and crafting allows you to make your character in game really strong and increase the stats with strong upgrades, you could also enhance your very own weapons that would be really useful against enemies. Some boost levels might want to increase your character aspect like the speed, strength or energy this allows another factor that you could use when making your character really strong and unstoppable, this is what crafting gives us and makes us more creative on what we could do to the character and maybe connect deeper within the game and how you play the game.
The final and last feature that I am going to talk about the FPS game genre is the ability to have companion either online or offline in the game and this allows you to have a team/friend on your side you might not find this in all FPS games but some do have then and it is included in the game and this creates a deep and depth relationship in the game, these are the perks where having a companion is helpful in the story in the game and tells the story on the connection between two characters, some times the story might make a twist and don't expect your companion to betray your side and make the story in the game more interesting and the feelings they had as you see most of this in FPS you feel like your more connected to the person in game. This might want you to know more about the story and wonder how, when and why this happens with a plot twist in the story and with that I think it tells the story a lot more better in FPS as you feel like your in the game with that character like I said this isn't just all FPS included you see them in some other game genres but as FPS game genres tend to be more versatile with the games they have.
Overall I think that FPS is one of my favorite game genre that's been included in most games as I play games mostly FPS I find them to be entertaining and interesting as I spend couple of hours playing FPS games, FPS is a really good experience that you will find in gaming as it is different to others.

